Talk:Steeplechase/@comment-205.237.36.225-20161218225203/@comment-108.196.10.64-20170427063800

I had this question recently, and it took me a while to figure out what I was doing wrong. The swipe up or down must be fast, in the same vein that "click click" is NOT a double-click. If the game registers the touch before it catches the motion - which in my case was most of the time - it just jumps... right off the cliff. The trick is to be in motion before your finger touches the screen. Sure, it seems obvious now, but given how much problem I had, I thought I'd share the "obvious" in case someone else finds himself in my shoes.